![]() Stranger should have ripped that squid off his head after I busted his ass for a while and discovered it was a fellow steef in that moment and made the squid go squish with a dope roar of victory. It's a bummer to have a great game end so badly on gameplay and story to setup some sequel that never came. He's just done after destroying those two side electricity things? I was all ready to have a dope fight with him and then it's right to a cut scene where he gets away. The end boss is so boring in comparison to every other boss fight in the game, just awful. I disliked the boat, the timed run, the gloktigis, the end boss, and the ending itself. The game is really good on every level until the end. That interaction is broken and the fight is terribly designed but doable. A thudbuster/bees combo did well for me once I figured out that you needed to switch back to first person at the right time because you get continuously owned by the spin/recovery timing in 3rd person. ![]() Figured out that if you switch back to first person after getting out of the web you can still fire your gun when the spin attack is happening. Figured out that if you switch back Gave this 1 star after fighting the double gloktigis but decided most of the game is too good to do that. Gave this 1 star after fighting the double gloktigis but decided most of the game is too good to do that. TL DR it has its quirks and it’s somewhat dated but gameplay is solid and it’s a great experience. Not many games do this but SW pulls it off. Voice acting isn’t the greatest but it’s silly and goofy in the typical Oddworld style Light spoiler: The beginning/middle of the game is nothing like the end of the game. The controls are smooth and the transition between first and third person feels very fluid, it feels like it was designed like this from the start Audio is what you would expect in terms of a western, it’s stereotypical at times and solid jams at others, getting more epic in scale towards the end of the game. The cutscenes still hold up, Oddworld Inhabitants have always been terrific there. Some textures are better than others, some are very much Xbox generation quality. It runs great on Switch, frame rate is consistent and comes with the HD retextures they made a while back, graphically the game looks like a launch title from the Xbox 360 generation. It’s a mostly linear experience in that older style vein we used to see, but there’s nothing wrong with that. Strangers Wrath is a special kind of Adventure game (it’s not necessarily a FPS/TPS) that doesn’t provide a wide range of gameplay, but the gameplay it does provide is very unique. The cutscenes and the environments have also held up really well considering this is nearly a twenty year old game.This review contains spoilers, click expand to view. I won't spoil anything about the story, but it is really good. Of course you can run in guns blazing, but be aware that you will be putting yourself in the line of fire. It's sort of a mix of third and first person and the gameplay largely involves laying traps and ambushing enemies. The game isn't too insanely hard, but the difficulty does increase the further you get into the game). You play as the mysterious bounty hunter known as 'the Stranger' as you try to collect enough money to receive a life-saving surgery. I bought it originally on Xbox long ago, then on the Switch, and this third time as a gift, and it's a game that really holds up. This is actually my third time buying Stranger's Wrath. Really happy that this game got a Switch port. It's a one of a kind experience and you won't find any other game like it. If you have never played Oddworld: Stranger's Wrath, it is a must play. The controls & camera doesn't hurt the experience that much, but it is noticeable at times with this game being 15 years old. Hopefully, they address one or both of these issues in an update. So expect a little bit of wonkiness with camera and weapon control/accuracy. The controls have not been overhauled for a more crisp feel on modern day consoles. The frame rate dips occasionally, this is more noticeable in handheld mode. Load times are also noticeably better than older versions. The pacing of the story is excellent except for a little lull in the back half of the game, but there are some nice twists and changes of pace in the gameplay that make it an absolute blast to play through. As with most Oddworld games, it is truly unique in the way it delivers it's story and content. One of the best things about this game is how unique and funny it is. Innovative gameplay with tons of imagination put into the characters, the world, story, weapons etc. It retains everything that made it a classic. First the good stuff, the game looks great in HD.
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